About the escape room
The Freemason lodge has been infiltrated by the illuminati. But who is the mole? Lodge brother Lord Imbert from Scotland Yard is on the trail, but he needs your help.
Your team has been selected to assist and must move into Freemason's secret cabin. You have a full 20 hours to rescue the Freemason from the Illumanities. But beware, someone is watching.
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